Project
- Mystery at the Murder Motel -
Mystery at the Murder Motel is a puzzle game where you play as a detective trying to solve a classic whodunnit case. Use your magnifying class to record clues around the motel and piece the clues together using your detective journal. Everyone's got something to say - after questioning all the witnesses about your recorded clues, accuse one and (hopefully) bring justice to the murderer.
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Created for CIS 497 - Unity Design Patterns with the theme 'meaning' to practice implementing design patterns into larger projects with a team.
Play the Game
My Roles
​Project Lead / Producer
Programming Lead
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Core Gameplay Programming
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Responsible for the clue collection system.
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Founded on the state pattern
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Interaction system
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Shopping list behavior
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Core gameplay loop
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Backend
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Created JSON dialogue system to tie dialogue to clue interrogation, and multiple gameplay scenarios.
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Documentation
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Sprint planning
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Multiple UML diagrams modelling design pattern incorporation.
Design Documents
PostMortem Presentation
For a full list of documents, forms, assets, etc., please click here.