- Mystery at the Murder Motel -
Mystery at the Murder Motel is a puzzle game where you play as a detective trying to solve a classic whodunnit case. Use your magnifying class to record clues around the motel and piece the clues together using your detective journal. Everyone's got something to say - after questioning all the witnesses about your recorded clues, accuse one and (hopefully) bring justice to the murderer.
Created for CIS 497 - Unity Design Patterns with the theme 'meaning' to practice implementing design patterns into larger projects with a team.
Play the Game
Project Lead / Producer
Core Gameplay Programming
Responsible for the clue collection system.
Founded on the state pattern
Shopping list behavior
Core gameplay loop
Created JSON dialogue system to tie dialogue to clue interrogation, and multiple gameplay scenarios.
Multiple UML diagrams modelling design pattern incorporation.
For a full list of documents, forms, assets, etc., please click here.