Mystery at the Murder Motel
Mystery at the Murder Motel is a puzzle game where you play as a detective trying to solve a classic whodunnit case. Use your magnifying class to record clues around the motel and piece the clues together using your detective journal. Everyone's got something to say - after questioning all the witnesses about your recorded clues, accuse one and (hopefully) bring justice to the murderer.
Created for CIS 497 - Unity Design Patterns with the theme 'meaning' to practice implementing design patterns into larger projects with a team.
Play the Game
My Roles
Project Lead / Producer
Programming Lead
Core Gameplay Programming
- Responsible for the clue collection system
- Founded on the state pattern
- Created JSON dialogue system to tie dialogue to clue interrogation, and multiple gameplay scenarios
- Interaction system
- Core gameplay loop
Documentation
- Multiple UML diagrams modelling design pattern incorporation
Design Documentation
For a full list of documents, forms, assets, etc., please click here.


