A black hat with wingsW.I.P

Kyle Grenier

Immersive Technology and Game Developer

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Mystery at the Murder Motel

Mystery at the Murder Motel is a puzzle game where you play as a detective trying to solve a classic whodunnit case. Use your magnifying class to record clues around the motel and piece the clues together using your detective journal. Everyone's got something to say - after questioning all the witnesses about your recorded clues, accuse one and (hopefully) bring justice to the murderer.

Created for CIS 497 - Unity Design Patterns with the theme 'meaning' to practice implementing design patterns into larger projects with a team.

My Roles

Project Lead / Producer

Programming Lead

Core Gameplay Programming

  • Responsible for the clue collection system
    • Founded on the state pattern
  • Created JSON dialogue system to tie dialogue to clue interrogation, and multiple gameplay scenarios
  • Interaction system
  • Core gameplay loop

Documentation

  • Multiple UML diagrams modelling design pattern incorporation

Design Documentation

For a full list of documents, forms, assets, etc., please click here.